0.4v Big changes


Have many changes and addition.but the most noticeable one is the new turn based system.instead of the turn going back and fort.Now based on the meter.


Turn Based System

Instead of the player and enemy taking turns. It will change based now on the meter. Units that are able to fill or go to most left will take the turn.Can be seen on the top of the screen during battle.


Upon member taking the turn

Replenish the energy,draw a card and trigger the turn priority of the member. Every member has their unique turn priority effect.


Character's Priority Effect:

This effect will trigger at the start of the turn every time the character took the turn.

Emi

Eli

Yujin





Improved UI


Instead choose mode at the start of the scene.





Member Selection



Chapter Selection




Survival Mode:

Now can pick up to 1 ~3 Members.





Skill/Cards rework:

Some cards are not fit with the new turn based system.And needed to change.and some skill change to Offense cause there's too many Utility skill in the game.


Emi


Eli


Yujin




New Skill


Emi


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